Game speed |
1 |
Unit speed |
1 |
Resource production factor |
1 |
Barbarian village spawning |
5% chance when a player joins the world |
Bonus village spawning |
5% chance when a player joins the world |
Ability to demolish buildings |
Active |
Morale |
Active (not time-based) |
Milliseconds |
Active |
Fake limit |
1% of the village points |
Research System |
Simplified research |
Church |
Active |
Watchtower |
Active |
Quest System |
Active |
Achievements |
Active |
Growing barbarian villages |
Active up to 1500 points |
Bonus villages |
Bonus villages enabled |
Time frame for cancelling attacks |
10 minutes |
Time frame for cancelling transports |
5 minutes |
Night bonus |
Active from 23:00 until 7:00, +100% additional defense against attacks. |
Protection for beginners |
5 days |
Max attack ratio (attacker:defender) |
20:1 for the first 60 days |
Flags |
Active |
Scavenging |
Inactive |
Hauls |
Active |
Stronghold | Inactive |
Tribe member limit |
40 |
Ability to attack tribe members |
Attacks vs tribe members do not turn into visits and thus deal damage |
Tribe levels |
Active |
Account sitting |
Active |
Account sitting restrictions |
Restricted sitter access after an account has been sat 30 days within the last 60 days. |
Free trading |
Active, time restriction based on the start of the individual player |
Support outside tribe |
Supporting villages outside player's tribe is possible |
Ability to select starting direction |
Active |
Victory requirements |
After 180 days, one tribe must hold at least 60% of the player villages for 14 days |
Start date |
Jul 12,2022 06:46 |